1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 8JMKD3MGPBW4/35S62KH |
Repository | sid.inpe.br/sibgrapi@80/2009/08.17.19.10 |
Last Update | 2009:08.17.19.10.56 (UTC) administrator |
Metadata Repository | sid.inpe.br/sibgrapi@80/2009/08.17.19.10.57 |
Metadata Last Update | 2022:06.14.00.13.59 (UTC) administrator |
DOI | 10.1109/SIBGRAPI.2009.18 |
Citation Key | SilvaPampComb:2009:ReSyMo |
Title | Legolizer: A real-time system for modeling and rendering LEGO representations of boundary models |
Format | Printed, On-line. |
Year | 2009 |
Access Date | 2024, May 16 |
Number of Files | 1 |
Size | 6667 KiB |
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2. Context | |
Author | 1 Silva, Luís F. M. S. 2 Pamplona, Vitor F. 3 Comba, João L. D. |
Affiliation | 1 Instituto de Informática - UFRGS, Brazil 2 Instituto de Informática - UFRGS, Brazil 3 Instituto de Informática - UFRGS, Brazil |
Editor | Nonato, Luis Gustavo Scharcanski, Jacob |
e-Mail Address | luisfmss@gmail.com |
Conference Name | Brazilian Symposium on Computer Graphics and Image Processing, 22 (SIBGRAPI) |
Conference Location | Rio de Janeiro, RJ, Brazil |
Date | 11-14 Oct. 2009 |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Book Title | Proceedings |
Tertiary Type | Full Paper |
History (UTC) | 2010-08-28 20:03:26 :: luisfmss@gmail.com -> administrator :: 2022-06-14 00:13:59 :: administrator -> :: 2009 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Version Type | finaldraft |
Keywords | voxelization GPU LEGO |
Abstract | In this work we propose a method for converting triangular meshes into LEGO bricks through a voxel representation of boundary meshes. We present a novel voxelization approach that uses points sampled from a surface model to define which cubes (voxels) and their associated colors will compose the model. All steps of the algorithm were implemented on the GPU and real-time performance was achieved with satisfactory volumetric resolutions. Rendering results are illustrated using realistic graphics techniques such as screen space ambient occlusion and irradiance maps. |
Arrangement 1 | urlib.net > SDLA > Fonds > SIBGRAPI 2009 > Legolizer: A real-time... |
Arrangement 2 | urlib.net > SDLA > Fonds > Full Index > Legolizer: A real-time... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
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4. Conditions of access and use | |
data URL | http://urlib.net/ibi/8JMKD3MGPBW4/35S62KH |
zipped data URL | http://urlib.net/zip/8JMKD3MGPBW4/35S62KH |
Language | en |
Target File | paper.pdf |
User Group | luisfmss@gmail.com |
Visibility | shown |
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5. Allied materials | |
Next Higher Units | 8JMKD3MGPEW34M/46SJQ2S 8JMKD3MGPEW34M/4742MCS |
Citing Item List | sid.inpe.br/sibgrapi/2022/05.14.19.43 3 sid.inpe.br/sibgrapi/2022/06.10.21.49 1 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
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6. Notes | |
Empty Fields | archivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage edition electronicmailaddress group isbn issn label lineage mark mirrorrepository nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume |
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